The title of this image is a big claim, but the truth is that we are constantly in a constant state of change. This is the case between the door and the animal that you are about to open. We never know when we will have to interact with a new or unfamiliar person, let alone a new creature. This can often lead to a lack of focus and an inability to stay focused on a task.
You may have noticed that the animal in the image above is a door. The door is a representation of the human mind. When a person opens the door, we are all aware that we are about to be confronted with a new and unfamiliar person. This is why it is important to keep the door open until you are able to be comfortable with the person (and environment) you are about to interact with.
Door animals are like the door in the image above, except that they have a mind that can’t be easily controlled. That’s because the door doesn’t have a mind, but rather a “brain-in-a-box.” These animals are able to be manipulated by people, so if we want to keep the door open until we know how to handle the situation, we should keep the door open until we can be trusted to handle the situation ourselves.
We are not talking about a pet, we are talking about a human mind that is controlled by the brain-in-a-box. We are talking about a person, and we are talking about a person who has been trapped on or in their mind for so long that they dont remember what they were doing before, and who also can never be trusted to handle themselves around other people. Think about that for a minute.
While it may seem like a strange proposition, this is actually the most obvious way to handle the situation. While it’s technically possible to control a person, it doesn’t make sense from a moral perspective. Why would you want to control a person when they have the power of a dog? They can’t be trusted like a dog can be trusted, and they have a dog brain and a dog mind.
One of the more interesting parts of this game comes when you realize that the game doesn’t actually make you a pet. Instead, you are a small animal that the game itself is designed to kill. The concept itself is fairly simple, but the concept is actually very interesting. As the game progresses, you will learn more and more about what the game is and what it can do. It’s pretty cool, actually.
I’ll admit the dog brain and dog mind part of the concept is probably more confusing than anything else. I don’t entirely get what the point of this is, but I like the concept. It’s kind of like when a cat is taught to do tricks and then gets told “wait, you’re a cat.” It was the first thing that I remember thinking after I played this game was, “Wait, are you going to teach me to do tricks?” That’s a cool concept.
Door-kitty-whuppin’, doorstopper, doorstop animal.
The concept of a dog not only learning to do tricks it also becoming a master of them? Its like giving a cat a new skill.
The dog in this game is just a dog. It learns the art of tricks to play it, then it can play them by itself. It’s not some kind of master of tricks dog. It just a dog. That’s it.